I have a game that I am making and I am trying to move a button named tapMe using UIView Animation but I need it to be tapeable while it is being animated.
[UIView animateWithDuration:0.5 animations:^{
_tapMe.center = CGPointMake(xRandom, yRandom);
}];
Where xRandom and yRandom are randomly generated integers and _tapMe is connected to the button, I am certain because it does move.