I'm generating a level using a function, and so I'm sending a pointer to pointer of my screen to update him.
But when I try to use SDL_MapRGB i'm getting an error on the *screen->format
part.
Is there a way to do this ?
Here's the code i'm using :
void generateLevel(SDL_Surface** screen)
{
int i=0, j=0;
char object =' ';
FILE* level = NULL;
SDL_Surface* lvl[LARGEUR_MAP][HAUTEUR_MAP];
SDL_Rect posElem;
//Ouverture du fichier contenant les infos du niveau
level = fopen("lvl.txt","r");
if(level == NULL)
{
fprintf(stderr,"Erreur lors de l'ouverture du fichier");
exit(EXIT_FAILURE);
}
//Boucle pour lire le fichier et placer les éléments du décor
for(j=0;j<HAUTEUR_MAP;j++)
{
for(i=0;i<LARGEUR_MAP;i++)
{
object = fgetc(level);
if(object == '\n')
object = fgetc(level);
switch(object)
{
case 'm':
lvl[i][j] = IMG_Load("images\\mur.jpg");
posElem.x = i*TAILLE_BLOC;
posElem.y = j*TAILLE_BLOC;
SDL_BlitSurface(lvl[i][j], NULL, *screen, &posElem);
break;
}
}
}
SDL_FillRect(*screen, NULL, SDL_MapRGB(*screen->format,255,255,255));
SDL_Flip(*screen);
fclose(level);
}
The error comes on the end of the code, on the SDL_FillRect(); Everything's working fine but this, and I can't figure out how to do this. Tried with *screen->format, **screen->format, screen->format, and even &screen->format (how desperate I am ^^).
Edit : The error
error: request for member 'format' in '* screen', which is of pointer type 'SDL_Surface*' (maybe you meant to use '->' ?)"`