I had same question regarding touch points calculation and referring this answer, I solved it my own way using metrics. Above answer provides better pinch zooming and dragging functionality but not correct touch points. Here is the full code and ignore my own variables.
package axis.nbapp;
import android.content.Context;
import android.graphics.Bitmap;
import android.graphics.Canvas;
import android.graphics.Matrix;
import android.graphics.Paint;
import android.graphics.Path;
import android.graphics.PointF;
import android.graphics.Rect;
import android.graphics.Region;
import android.util.AttributeSet;
import android.util.Log;
import android.view.MotionEvent;
import android.view.ScaleGestureDetector;
import android.view.View;
import android.view.ViewGroup;
import android.view.ViewParent;
import java.io.IOException;
public class NewView extends ViewGroup {
float dx;
float dy;
float scaleFac;
Region r;
private Path mPath;
private Paint mPaint;
private Path mTransformedPath;
Stencil stencil;
private Paint cColor;
boolean scaling;
Canvas bmcanvas;
SVG svg = null;
int viewWidth;
int viewHeight;
float svgWidth;
float svgHeight;
// States.
private static final byte NONE = 0;
private static final byte DRAG = 1;
private static final byte ZOOM = 2;
private byte mode = NONE;
// Matrices used to move and zoom image.
private Matrix matrix = new Matrix();
private Matrix matrixInverse = new Matrix();
private Matrix savedMatrix = new Matrix();
// Parameters for zooming.
private PointF start = new PointF();
private PointF mid = new PointF();
private float oldDist = 1f;
private float[] lastEvent = null;
private long lastDownTime = 0l;
private float[] mDispatchTouchEventWorkingArray = new float[2];
private float[] mOnTouchEventWorkingArray = new float[2];
@Override
public boolean dispatchTouchEvent(MotionEvent ev) {
mDispatchTouchEventWorkingArray[0] = ev.getX();
mDispatchTouchEventWorkingArray[1] = ev.getY();
mDispatchTouchEventWorkingArray = screenPointsToScaledPoints(mDispatchTouchEventWorkingArray);
ev.setLocation(mDispatchTouchEventWorkingArray[0], mDispatchTouchEventWorkingArray[1]);
return super.dispatchTouchEvent(ev);
}
public NewView(Context context) {
super(context);
init(context);
mPaint = new Paint(Paint.ANTI_ALIAS_FLAG);
}
public NewView(Context context, AttributeSet attrs) {
super(context, attrs);
init(context);
}
public NewView(Context context, AttributeSet attrs, int defStyleAttr) {
super(context, attrs, defStyleAttr);
init(context);
}
private void init(Context context) {
}
/**
* Determine the space between the first two fingers
*/
private float spacing(MotionEvent event) {
float x = event.getX(0) - event.getX(1);
float y = event.getY(0) - event.getY(1);
return (float) Math.sqrt(x * x + y * y);
}
/**
* Calculate the mid point of the first two fingers
*/
private void midPoint(PointF point, MotionEvent event) {
float x = event.getX(0) + event.getX(1);
float y = event.getY(0) + event.getY(1);
point.set(x / 2, y / 2);
}
private float[] scaledPointsToScreenPoints(float[] a) {
matrix.mapPoints(a);
return a;
}
private float[] screenPointsToScaledPoints(float[] a) {
matrixInverse.mapPoints(a);
return a;
}
@Override
protected void onLayout(boolean changed, int left, int top, int right, int bottom) {
int childCount = getChildCount();
for (int i = 0; i < childCount; i++) {
View child = getChildAt(i);
if (child.getVisibility() != GONE) {
child.layout(left, top, left + child.getMeasuredWidth(), top + child.getMeasuredHeight());
}
}
}
@Override
protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
super.onMeasure(widthMeasureSpec, heightMeasureSpec);
int childCount = getChildCount();
for (int i = 0; i < childCount; i++) {
View child = getChildAt(i);
if (child.getVisibility() != GONE) {
measureChild(child, widthMeasureSpec, heightMeasureSpec);
}
}
}
@Override
protected void dispatchDraw(Canvas canvas) {
float[] values = new float[9];
matrix.getValues(values);
canvas.save();
canvas.translate(values[Matrix.MTRANS_X], values[Matrix.MTRANS_Y]);
canvas.scale(values[Matrix.MSCALE_X], values[Matrix.MSCALE_Y]);
super.dispatchDraw(canvas);
canvas.restore();
}
@Override
public boolean onTouchEvent(MotionEvent event) {
// handle touch events here
mOnTouchEventWorkingArray[0] = event.getX();
mOnTouchEventWorkingArray[1] = event.getY();
mOnTouchEventWorkingArray = scaledPointsToScreenPoints(mOnTouchEventWorkingArray);
event.setLocation(mOnTouchEventWorkingArray[0], mOnTouchEventWorkingArray[1]);
switch (event.getAction() & MotionEvent.ACTION_MASK) {
case MotionEvent.ACTION_DOWN:
savedMatrix.set(matrix);
mode = DRAG;
lastEvent = null;
long downTime = event.getDownTime();
if (downTime - lastDownTime < 300l) {
float density = getResources().getDisplayMetrics().density;
if (Math.max(Math.abs(start.x - event.getX()), Math.abs(start.y - event.getY())) < 40.f * density) {
savedMatrix.set(matrix);
mid.set(event.getX(), event.getY());
mode = ZOOM;
lastEvent = new float[4];
lastEvent[0] = lastEvent[1] = event.getX();
lastEvent[2] = lastEvent[3] = event.getY();
}
lastDownTime = 0l;
} else {
lastDownTime = downTime;
}
start.set(event.getX(), event.getY());
break;
case MotionEvent.ACTION_POINTER_DOWN:
oldDist = spacing(event);
if (oldDist > 10f) {
savedMatrix.set(matrix);
midPoint(mid, event);
mode = ZOOM;
}
lastEvent = new float[4];
lastEvent[0] = event.getX(0);
lastEvent[1] = event.getX(1);
lastEvent[2] = event.getY(0);
lastEvent[3] = event.getY(1);
break;
case MotionEvent.ACTION_UP:
case MotionEvent.ACTION_POINTER_UP:
mode = NONE;
lastEvent = null;
break;
case MotionEvent.ACTION_MOVE:
final float density = getResources().getDisplayMetrics().density;
if (mode == DRAG) {
matrix.set(savedMatrix);
dx = event.getX() - start.x;
dy = event.getY() - start.y;
matrix.postTranslate(dx, dy);
matrix.invert(matrixInverse);
if (Math.max(Math.abs(start.x - event.getX()), Math.abs(start.y - event.getY())) > 20.f * density) {
lastDownTime = 0l;
}
} else if (mode == ZOOM) {
if (event.getPointerCount() > 1) {
float newDist = spacing(event);
if (newDist > 10f * density) {
matrix.set(savedMatrix);
float scale = (newDist / oldDist);
scaleFac = newDist;
matrix.postScale(scale, scale, mid.x, mid.y);
matrix.invert(matrixInverse);
}
} else {
matrix.set(savedMatrix);
float scale = event.getY() / start.y;
scaleFac = scale;
matrix.postScale(scale, scale, mid.x, mid.y);
matrix.invert(matrixInverse);
}
}
break;
}
float[] values = new float[9];
matrix.getValues(values);
//int x = ((int)(event.getX() - values[2]*values[Matrix.MSCALE_X]))/(int)values[0];
//int y = ((int)(event.getY() - values[5]*values[Matrix.MSCALE_Y]))/(int)values[4];
int x = ((int)(event.getX() / values[Matrix.MSCALE_X] - (values[Matrix.MTRANS_X]/values[Matrix.MSCALE_X])));
int y = ((int)(event.getY() / values[Matrix.MSCALE_Y] - (values[Matrix.MTRANS_Y]/values[Matrix.MSCALE_Y])));
invalidate();
return true;
}
}
Check onTouchEvent
you can find transformed x, y touch points from following calculation.
int x = ((int)(event.getX() / values[Matrix.MSCALE_X] - (values[Matrix.MTRANS_X]/values[Matrix.MSCALE_X])));
int y = ((int)(event.getY() / values[Matrix.MSCALE_Y] - (values[Matrix.MTRANS_Y]/values[Matrix.MSCALE_Y])));