Problem from game perspective (Poker)
The player has 2 green chips (5 points) and 1 blue (10 points). This totals 20 points. Now the player want to buy a ingame icon that costs 16 points. The player has enough money to buy the item. So the player pays 16 points, but what points will he give to the shop to pay correctly.
Now I've written a working example with all of the work done.
Code
Program.java
import java.util.Arrays;
public class Program {
public static void main(String[] args) {
// Setting up test environment
Player player = new Player("Borrie", new int[]{0,0,0,0, 230});
int itemCost = 16626;
// Pay for item
System.out.printf("First we check if the player can pay with it's current ChipSet");
if (!player.canPayWithChipSet(player.getChips(), 5)) {
if (player.exchangeChips(5)) {
System.out.printf("\n\nThe players ChipSet:" + Arrays.toString(player.getChips().chips));
System.out.printf("\nThe players ChipSet has been succesfully exchanged.");
} else {
System.out.printf("\n\nThe players ChipSet:" + Arrays.toString(player.getChips().chips));
System.out.printf("\nThe players ChipSet was not able to be exchanged.\n");
}
} else {
System.out.printf("\n\nThe player can pay exact with it's original ChipSet. No need to exchange.");
}
}
}
Player.java
import java.util.ArrayList;
import java.util.Arrays;
public class Player {
private String name;
private ChipSet chips;
private int points = 0;
public Player(String name, int[] chips) {
this.name = name;
this.chips = new ChipSet(chips);
this.points = this.chips.getSum();
}
public boolean exchangeChips(int cost) {
ChipSet newChipSet = exchangePlayerChipSet(this.chips.getChips(), cost);
if (newChipSet == null) {
return false;
}
this.chips = newChipSet;
return true;
}
public ChipSet exchangePlayerChipSet(int[] originalChipValues, int cost) {
ChipSet newChipSet = null;
// Create possible combinations to compare
ArrayList<ChipSet> chipSetCombos = createCombinations(this.chips.getChips());
// Filter the chipset based on if it's able to pay without changing chips
System.out.printf("\n\n---- Filter which of these combinations are able to be payed with without changing chips ----");
ArrayList<ChipSet> filteredCombos = filterCombinations(chipSetCombos, cost);
// Compare the filtered chipsets to determine which one has changed the least
if (!filteredCombos.isEmpty()) {
newChipSet = compareChipSets(originalChipValues, filteredCombos);
}
return newChipSet;
}
private ArrayList<ChipSet> createCombinations(int[] array) {
ArrayList<ChipSet> combos = new ArrayList<>();
int[] startCombo = array;
System.out.printf("Player has " + getTotalPoints(startCombo) + " points in chips.");
System.out.printf("\nPlayer has these chips (WHITE,RED,GREEN,BLUE,BLACK): " + Arrays.toString(startCombo));
while (startCombo[4] != 0) {
startCombo = lowerBlack(startCombo);
if (getTotalPoints(startCombo) == points) {
combos.add(new ChipSet(startCombo));
}
}
while (startCombo[3] != 0) {
startCombo = lowerBlue(startCombo);
if (getTotalPoints(startCombo) == points) {
combos.add(new ChipSet(startCombo));
}
}
while (startCombo[2] != 0) {
startCombo = lowerGreen(startCombo);
if (getTotalPoints(startCombo) == points) {
combos.add(new ChipSet(startCombo));
}
}
while (startCombo[1] != 0) {
startCombo = lowerRed(startCombo);
if (getTotalPoints(startCombo) == points) {
combos.add(new ChipSet(startCombo));
}
}
System.out.printf("\n\n---- Creating variations on the players chips ----");
System.out.printf("\nVariation (all worth " + getTotalPoints(startCombo) + " points):\n");
int counter = 1;
for (ChipSet a : combos) {
System.out.printf("\nCombo " + counter + ": " + Arrays.toString(a.getChips()));
counter++;
}
return combos;
}
private ArrayList<ChipSet> filterCombinations(ArrayList<ChipSet> combinations, int cost) {
ArrayList<ChipSet> filteredChipSet = new ArrayList<>();
combinations.stream().filter((cs) -> (canPayWithChipSet(cs, cost))).forEach((cs) -> {
filteredChipSet.add(cs);
});
return filteredChipSet;
}
// This method has be worked out
public boolean canPayWithChipSet(ChipSet cs, int cost) {
ChipSet csOrig = new ChipSet(cs.chips);
ChipSet csCopy = new ChipSet(cs.chips);
int counterWhite = 0, counterRed = 0, counterGreen = 0, counterBlue = 0, counterBlack = 0;
while (20 <= cost && cost > 0 && csOrig.getChips()[4] != 0) {
csOrig.getChips()[4] -= 1;
cost -= 20;
counterBlack++;
}
while (10 <= cost && cost > 0 && csOrig.getChips()[3] != 0) {
csOrig.getChips()[3] -= 1;
cost -= 10;
counterBlue++;
}
while (5 <= cost && cost > 0 && csOrig.getChips()[2] != 0) {
csOrig.getChips()[2] -= 1;
cost -= 5;
counterGreen++;
}
while (2 <= cost && cost > 0 && csOrig.getChips()[1] != 0) {
csOrig.getChips()[1] -= 1;
cost -= 2;
counterRed++;
}
while (1 <= cost && cost > 0 && csOrig.getChips()[0] != 0) {
csOrig.getChips()[0] -= 1;
cost -= 1;
counterWhite++;
}
if (cost == 0){
System.out.printf("\nCombo: %s can pay exact. With %d white, %d red, %d green, %d blue an %d black chips", Arrays.toString(csCopy.chips),counterWhite,counterRed,counterGreen,counterBlue,counterBlack);
return true;
} else {
System.out.printf("\nCombo: %s cannot pay exact.\n\n\n", Arrays.toString(csCopy.chips));
return false;
}
}
private ChipSet compareChipSets(int[] originalChipValues, ArrayList<ChipSet> chipSetCombos) {
ChipSet newChipSet;
int[] chipSetWaardes = originalChipValues; // originele chipset aantal van kleur
int[] chipSetCombosDifferenceValues = new int[chipSetCombos.size()];
int counter = 1;
System.out.printf("\n\n---- Calculate differences between players stack and it's variations ----");
for (ChipSet cs : chipSetCombos) {
int amountWhite = cs.getChips()[0];
int amountRed = cs.getChips()[1];
int amountGreen = cs.getChips()[2];
int amountBlue = cs.getChips()[3];
int amountBlack = cs.getChips()[4];
int differenceWhite = Math.abs(chipSetWaardes[0] - amountWhite);
int differenceRed = Math.abs(chipSetWaardes[1] - amountRed);
int differenceGreen = Math.abs(chipSetWaardes[2] - amountGreen);
int differenceBlue = Math.abs(chipSetWaardes[3] - amountBlue);
int differenceBlack = Math.abs(chipSetWaardes[4] - amountBlack);
int totalDifference = differenceWhite + differenceRed + differenceGreen + differenceBlue + differenceBlack;
chipSetCombosDifferenceValues[counter - 1] = totalDifference;
System.out.printf("\nCombo " + counter + ": " + Arrays.toString(cs.getChips()) + " = " + totalDifference);
counter++;
}
newChipSet = chipSetCombos.get(smallestValueOfArrayIndex(chipSetCombosDifferenceValues));
System.out.printf("\n\nThe least different ChipSet is: " + Arrays.toString(newChipSet.getChips()) + " ");
return newChipSet;
}
private int smallestValueOfArrayIndex(int[] array) {
int currentValue = array[0];
int smallestIndex = 0;
for (int j = 1; j < array.length; j++) {
if (array[j] < currentValue) {
currentValue = array[j];
smallestIndex = j;
}
}
return smallestIndex;
}
private int[] lowerBlack(int[] array) {
return new int[]{array[0], array[1], array[2], array[3] + 2, array[4] - 1};
}
private int[] lowerBlue(int[] array) {
return new int[]{array[0], array[1], array[2] + 2, array[3] - 1, array[4]};
}
private int[] lowerGreen(int[] array) {
return new int[]{array[0] + 1, array[1] + 2, array[2] - 1, array[3], array[4]};
}
private int[] lowerRed(int[] array) {
return new int[]{array[0] + 2, array[1] - 1, array[2], array[3], array[4]};
}
private int getTotalPoints(int[] array) {
return ((array[0] * 1) + (array[1] * 2) + (array[2] * 5) + (array[3] * 10) + (array[4] * 20));
}
public String getName() {
return this.name;
}
public int getPoints() {
return this.points;
}
public ChipSet getChips() {
return chips;
}
}
ChipSet.java
public class ChipSet {
public static final int WHITE_VALUE = 1;
public static final int RED_VALUE = 2;
public static final int GREEN_VALUE = 5;
public static final int BLUE_VALUE = 10;
public static final int BLACK_VALUE = 20;
public static final int[] VALUES = new int[]{WHITE_VALUE, RED_VALUE, GREEN_VALUE, BLUE_VALUE, BLACK_VALUE};
protected int[] chips;
public ChipSet(int[] chips) {
if (chips == null || chips.length != 5) {
throw new IllegalArgumentException("ChipSets should contain exactly 5 integers!");
}
// store a copy of passed array
this.chips = new int[5];
for (int i = 0; i < this.chips.length; i++) {
this.chips[i] = chips[i];
}
}
public int getSum() {
return chips[0] * WHITE_VALUE
+ chips[1] * RED_VALUE
+ chips[2] * GREEN_VALUE
+ chips[3] * BLUE_VALUE
+ chips[4] * BLACK_VALUE;
}
public int[] getChips() {
return this.chips;
}
}
Some explanation:
- Create combinations
We create some submethods the trade a chip in for it's lower chip. So for example black = 2 blues. Then we create 5 loops in order. The first ones checks if there are still black chips, if so reduce 1 black add 2 blues. Save this new combination in a list if the sum of the chips in the new ChipSet equals the original ChipSets value. Loop continues until there are no blacks anymore. Then it check if there are blues and repeats the same process until there are no reds anymore. Now we have list with all possible variations of X value in chips.
- Filter combinations
You filter the ChipSets based on if you can pay X points with them without exchanging. We loop over all possible combinations of ChipSets created in the previous part. If you can pay with the ChipSet without exchanging add it to the filteredList of ChipSets. The result is a filered list with only valid ChipSets.
- Calculate difference
For each ChipSet we count the number of chips of all colors in a ChipSet and substract the original chipset number of chips with it. You take the absolute value of that and make a sum of all those differences of the original and the combos colors. Now we have a number that represents the difference from the original. Now all we have to do is compare all the ChipSets ´difference number´. The one with the least difference we use to assign to the player.
So what it basically does is: It checks first if the current ChipSet can be used to pay and returns a boolean just like you asked. If it can it doesn't do anything, otherwise it goes through the 3 sub-algorithms and defines the best ChipSet (one to able to use to pay and least different one) and changes the players ChipSet the it
So now what is my question, how would I start to optimize this? I ask this because when there are bigger inputs the algorithm easily uses a few seconds.