I'm trying to use wxWidgets to create a open/save FileDialog window in a cross-platform way. So I've looked at the examples in the documentation. I also want to create standalone windows, with no parent, because I am not using any other instance of a wxApp/wxWindow elsewhere in my program.
Additionally, I need to have my own main
function, so I don't want to use a macro such as IMPLEMENT_APP
. I tried to follow the instructions given here, and came up with the following minimal program:
#include <wx/wx.h>
#include <string>
#include <iostream>
std::string openFile() {
wxFileDialog openFileDialog(NULL, _("Open XYZ file"), "", "",
"XYZ files (*.xyz)|*.xyz", wxFD_OPEN|wxFD_FILE_MUST_EXIST);
if (openFileDialog.Show() == wxID_CANCEL)
return ""; // the user changed idea...
// proceed loading the file chosen by the user;
return "something";
}
int main(int argc, char *argv[]) {
std::cout << wxEntryStart(argc, argv) << std::endl;
std::string s = openFile();
wxEntryCleanup();
}
And here is the CMakeLists.txt I used to compile the code:
CMake_Minimum_Required(VERSION 2.8.11)
Project(test)
Find_Package(wxWidgets REQUIRED)
Include(${wxWidgets_USE_FILE})
Add_Executable(test main.cpp)
Target_Link_Libraries(test ${wxWidgets_LIBRARIES})
Still, when I run this program, I get a Segmentation Fault, despite the wxEntryStart
returning true
, and I have no idea where the problem comes from. Any tip?