I found a very complex function this is an implementation of Fast inverse square root. I honestly do not understand how this function works but the following conversion between a long
and a float
has caught my eye:
i = *(long *) &y;
And I leave the full code
inline float Q_rsqrt(float number)
{
long i;
float x2, y;
const float threehalfs = 1.5F;
x2 = number * 0.5F;
y = number;
i = *(long *) &y;
i = 0x5f3759df - (i >> 1);
y = * (float *) &i;
y = y * (threehalfs - (x2 * y * y));
return y;
}