I'm trying to set up my cordova app to use socket.io websocket connection but I can't get it to connect when I run in debug mode. Everything I've read tells me this should work, what am I doing wrong?
Server Side
var http = require('http');
var server = http.createServer();
var io = require('socket.io')(server);
server.listen(5022, function () {
console.log('listening on *:5022');
});
io.sockets.on('connection', function (socket) {
console.log('socket connected');
socket.on('disconnect', function () {
console.log('socket disconnected');
});
socket.emit('text', 'wow. such event. very real time.');
});
App
document.addEventListener('deviceready',
function() {
onDeviceReady.bind(this);
console.log('Device is Ready')
var socket = io.connect('http://MyDomain:5022');
socket.on('connect', function () {
socket.on('text', function (text) {
console.log(text);
});
});
},
false);
I get the Device is Ready message, but I get this message:
Failed to load resource: net::ERR_CONNECTION_REFUSED
File: xhr_proxy, Line: 0, Column: 0