I found lot's of discussions and articles that there is possible to find approximate nearest neighbours using Locality Sensitive Hashing (LSH) in 3d spatial coordinates. Unfortunately I was unable to find any real working example, where everything could be done in single copy-paste code.
I am using C# (more specifically Unity) and noticed that some articles stating that approximate NNS can be fast approach for game development. However, I didn't found any real C# implementations yet (or maybe C++ if C# does not exist).
So does anybody know some possible solutions for this?