Most browsers support the input
event, which is fired when something is pasted or otherwise added, regardless of how:
$("#message").on('keyup contextmenu input', function(event) {
alert("ok");
});
Updated Fiddle
Note that using input
is the most general method, firing when the control gets input regardless of how, and so if you hook multiple events (as above), you'll get multiple calls for the same input. For instance, if you hook both keyup
and input
, on browsers that support input
, you'll get two calls. Similarly for paste
and input
when the user pastes, on browsers that support both.
If you need to support browsers that don't have either input
or paste
, I'm afraid the unfortunate answer is that you need to poll. Still, polling every (say) 250ms isn't asking the browser to do that much work, and you can feature-detect whether it's necessary:
var message = $("#message");
var events = null;
var previous;
if ('oninput' in message[0]) {
// Browser supports input event
events = "input";
} else if ('onpaste' in message[0]) {
// Browser supports paste event
events = "paste keyup contextmenu";
}
if (!events) {
// Ugh, poll and fire our own
events = "pseudoinput";
previous = message.val();
setInterval(function() {
var current = message.val();
if (current != previous) {
previous = current;
message.trigger(events);
}
}, 250);
}
console.log("Using: " + events);
message.on(events, function(e) {
console.log("Got event: " + e.type);
});
Updated Fiddle