I'm trying to share objects between a client-side and server-side project. Currently the way I thought of doing it was by adding a 3rd project called "shared" and put my common classes inside.
But now when I run my client-side-project by referencing files like this:
import '../../../shared/game.dart';
I get a warning from pub saying
[Error from InjectorGenerator on client|web/main.dart]: Could not load asset client|../shared/game.dart
Is there a way to either publish locally my shared project to reference the classes with the import packages:...
syntax? Otherwise, what's the way of doing this in Dart?