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I am looking for a way to interface with an Adafruit bluefruit LE (nRF8001 chipset) board, using c# in a windows desktop app (From what I've seen, I cannot use the Windows.Devices namespace without hacking it in.)

The device is properly paired to my tablet and seems to have no problems there, I'm just looking for a way to receive data from it in my program.

There has to be a way to do this, I cant think that Microsoft would limit using bluetooth to metro apps only, I just cant find it.

Patrick
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  • found a way to get acccess to the Windows.Devices namespace, you have to do what is described here: http://stackoverflow.com/questions/12745703/how-can-i-use-the-windows-ui-namespace-from-a-regular-non-store-win32-net-app – Patrick Jan 31 '15 at 21:20
  • See [this question](http://stackoverflow.com/a/34548528/4163002) for information on how to use BLE or other .NETCore APIs on Windows 10. – ZX9 Nov 01 '16 at 15:34

1 Answers1

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So, for posterity:

  1. Everywhere on the net says to put the below in your csproj file:

    <PropertyGroup> <TargetPlatformVersion>8.0</TargetPlatformVersion> </PropertyGroup>

This is actually incorrect if you are running windows 8.1, you have to put 8.1 there instead of 8.0. This change will allow you to reference the "Windows" assembly in the windows -> core section of the references dialog. Putting 8.0 there gets you a bunch of other things there that you don't want.

  1. you also have to reference this dll:

C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework.NETCore\v4.5.1\System.Runtime.WindowsRuntime.dll

Which contains extension methods that allow you to use regular await calls on Windows.Foundation.IAsyncOperation instances. This is required because those instances don't contain the GetAwaiter method that the await keyword looks for.

After that you should be able to use the WinRT API in your desktop application.

Patrick
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