I would like to use a drawable I loaded from a resource to use as a resource again. I went that way because I needed to set the bounds of that drawable.
Drawable smiley = d.Resources.GetDrawable(Resource.Drawable.emoji_1f600);
smiley.SetBounds(0, 0, orig.LineHeight, orig.LineHeight);
//Can't pass smiley like this, an int is expected.
var imageSpan = new ImageSpan(_activity, smiley);