I'm playing with the WebGL Globe (http://globe.chromeexperiments.com/) and would like to be able to "refresh" it with new data and then animate it to the new state. The examples provided in the library don't help because they load data series at once when the page loads, but I'd like to load in new data dynamically (say, every 30 seconds)
Repeatedly executing the following with new data
only updates the globe's data additively, so the bars "stack up" on the globe when new data comes in:
globe.addData(data, {format: 'magnitude'});
globe.createPoints();
globe.animate();
There doesn't seem to be an obvious way to subtract / clear / reset the globe's data using the built in API (and then animate to a new state of data). Is this easily doable?