I'm trying to create the physicsbody for a custom image, but it's quite hard to do it the manual way using CGPath
. On iOS8, we can call bodyWithTexture
method for SKPhysicsBody
, however in iOS7, I have to do it manually.
Is there an easy way for making physics body of complex textures?
Dazchong site is down and I tried a few other tools which didn't help.