I'm trying to port a game of mine to libGDX. The game currently uses this answer in order to achieve that in Android.
I've looked but couldn't find a way to get the same effect (I saw this answer, but it's outdated and causes my app to crush, and also I would prefer to have something in the core
of libGDX so I might be able to port it to iOS or others)
Basically I want to be fully transparent - I want the home screen to show behind the transparent screen. (I thought of a workaround, to take a screenshot and then use this bitmap as background, but I would like to avoid it if possible)
Is it possible at all?
EDIT If it's not possible in libGDX, is it possible in other game engine? (AndEngine, Cocos2D, etc? I've managed to do it myself, but I would like to use a good game engine for the rest of game, no to start everything from scratch)