I was trying to prepend to a vector in rust and found this closed question that was linked here, (despite this question being both prepend and insert AND efficiency. I think my answer would be better as an answer for that other, more precises question because I can't attest to the efficiency), but the following code helped me prepend, (and the opposite.) [I'm sure that the other two answers are more efficient, but the way that I learn, I like having answers that can be cut-n-pasted with examples that demonstrate an application of the answer.]
pub trait Unshift<T> { fn unshift(&mut self, s: &[T]) -> (); }
pub trait UnshiftVec<T> { fn unshift_vec(&mut self, s: Vec<T>) -> (); }
pub trait UnshiftMemoryHog<T> { fn unshift_memory_hog(&mut self, s: Vec<T>) -> (); }
pub trait Shift<T> { fn shift(&mut self) -> (); }
pub trait ShiftN<T> { fn shift_n(&mut self, s: usize) -> (); }
impl<T: std::clone::Clone> ShiftN<T> for Vec<T> {
fn shift_n(&mut self, s: usize) -> ()
// where
// T: std::clone::Clone,
{
self.drain(0..s);
}
}
impl<T: std::clone::Clone> Shift<T> for Vec<T> {
fn shift(&mut self) -> ()
// where
// T: std::clone::Clone,
{
self.drain(0..1);
}
}
impl<T: std::clone::Clone> Unshift<T> for Vec<T> {
fn unshift(&mut self, s: &[T]) -> ()
// where
// T: std::clone::Clone,
{
self.splice(0..0, s.to_vec());
}
}
impl<T: std::clone::Clone> UnshiftVec<T> for Vec<T> {
fn unshift_vec(&mut self, s: Vec<T>) -> ()
where
T: std::clone::Clone,
{
self.splice(0..0, s);
}
}
impl<T: std::clone::Clone> UnshiftMemoryHog<T> for Vec<T> {
fn unshift_memory_hog(&mut self, s: Vec<T>) -> ()
where
T: std::clone::Clone,
{
let mut tmp: Vec<_> = s.to_owned();
//let mut tmp: Vec<_> = s.clone(); // this also works for some data types
/*
let local_s: Vec<_> = self.clone(); // explicit clone()
tmp.extend(local_s); // to vec is possible
*/
tmp.extend(self.clone());
*self = tmp;
//*self = (*tmp).to_vec(); // Just because it compiles, doesn't make it right.
}
}
// this works for: v = unshift(v, &vec![8]);
// (If you don't want to impl Unshift for Vec<T>)
#[allow(dead_code)]
fn unshift_fn<T>(v: Vec<T>, s: &[T]) -> Vec<T>
where
T: Clone,
{
// create a mutable vec and fill it
// with a clone of the array that we want
// at the start of the vec.
let mut tmp: Vec<_> = s.to_owned();
// then we add the existing vector to the end
// of the temporary vector.
tmp.extend(v);
// return the tmp vec that is identitcal
// to unshift-ing the original vec.
tmp
}
/*
N.B. It is sometimes (often?) more memory efficient to reverse
the vector and use push/pop, rather than splice/drain;
Especially if you create your vectors in "stack order" to begin with.
*/
fn main() {
let mut v: Vec<usize> = vec![1, 2, 3];
println!("Before push:\t {:?}", v);
v.push(0);
println!("After push:\t {:?}", v);
v.pop();
println!("popped:\t\t {:?}", v);
v.drain(0..1);
println!("drain(0..1)\t {:?}", v);
/*
// We could use a function
let c = v.clone();
v = unshift_fn(c, &vec![0]);
*/
v.splice(0..0, vec![0]);
println!("splice(0..0, vec![0]) {:?}", v);
v.shift_n(1);
println!("shift\t\t {:?}", v);
v.unshift_memory_hog(vec![8, 16, 31, 1]);
println!("MEMORY guzzler unshift {:?}", v);
//v.drain(0..3);
v.drain(0..=2);
println!("back to the start: {:?}", v);
v.unshift_vec(vec![0]);
println!("zerothed with unshift: {:?}", v);
let mut w = vec![4, 5, 6];
/*
let prepend_this = &[1, 2, 3];
w.unshift_vec(prepend_this.to_vec());
*/
w.unshift(&[1, 2, 3]);
assert_eq!(&w, &[1, 2, 3, 4, 5, 6]);
println!("{:?} == {:?}", &w, &[1, 2, 3, 4, 5, 6]);
}