Im having this really weird problem where my LibGDX game, suddently, after a few minutes playing, crashes with no Exceptions thrown, it just freezes and crashes, and I have to force the process down.
I have no idea how to debug this kind if error and google searches are not helping with this particular case.
I tried to run it on android to see if Logcat would say something about it, and i got this:
Any idea what could make the game crash like this, with no errors or exceptions? Or any way of fetching better logs or something to help narrow the problem down?
P.S.: The first crashing happened on Desktop, and it still happens on Desktop, I only ran it on android to get more logs, but it is not an "android only" problem, just clarifying.