(Edited) Both gcc and MSVC allow 'anonymous' structs/unions, which might solve your problem. For example:
union Pixel {
struct {unsigned char b,g,r,a;};
uint32_t bits; // use 'unsigned' for MSVC
}
foo.b = 1;
foo.g = 2;
foo.r = 3;
foo.a = 4;
printf ("%08x\n", foo.bits);
gives (on Intel):
04030201
This requires changing all your declarations of struct Pixel to union Pixel in your original code. But this defect can be fixed via:
struct Pixel {
union {
struct {unsigned char b,g,r,a;};
uint32_t bits;
};
} foo;
foo.b = 1;
foo.g = 2;
foo.r = 3;
foo.a = 4;
printf ("%08x\n", foo.bits);
This also works with VC9, with 'warning C4201: nonstandard extension used : nameless struct/union'. Microsoft uses this trick, for example, in:
typedef union {
struct {
DWORD LowPart;
LONG HighPart;
}; // <-- nameless member!
struct {
DWORD LowPart;
LONG HighPart;
} u;
LONGLONG QuadPart;
} LARGE_INTEGER;
but they 'cheat' by suppressing the unwanted warning.
While the above examples are ok, if you use this technique too often, you'll quickly end up with unmaintainable code. Five suggestions to make things clearer:
(1) Change the name bits
to something uglier like union_bits
, to clearly indicate something out-of-the-ordinary.
(2) Go back to the ugly cast the OP rejected, but hide its ugliness in a macro or in an inline function, as in:
#define BITS(x) (*(uint32_t*)&(x))
But this would break the strict aliasing rules. (See, for example, AndreyT's answer: C99 strict aliasing rules in C++ (GCC).)
(3) Keep the original definiton of Pixel, but do a better cast:
struct Pixel {unsigned char b,g,r,a;} foo;
// ...
printf("%08x\n", ((union {struct Pixel dummy; uint32_t bits;})foo).bits);
(4) But that is even uglier. You can fix this by a typedef
:
struct Pixel {unsigned char b,g,r,a;} foo;
typedef union {struct Pixel dummy; uint32_t bits;} CastPixelToBits;
// ...
printf("%08x\n", ((CastPixelToBits)foo).bits); // not VC9
With VC9, or with gcc using -pedantic, you'll need (don't use this with gcc--see note at end):
printf("%08x\n", ((CastPixelToBits*)&foo)->bits); // VC9 (not gcc)
(5) A macro may perhaps be preferred. In gcc, you can define a union cast to any given type very neatly:
#define CAST(type, x) (((union {typeof(x) src; type dst;})(x)).dst) // gcc
// ...
printf("%08x\n", CAST(uint32_t, foo));
With VC9 and other compilers, there is no typeof
, and pointers may be needed (don't use this with gcc--see note at end):
#define CAST(typeof_x, type, x) (((union {typeof_x src; type dst;}*)&(x))->dst)
Self-documenting, and safer. And not too ugly. All these suggestions are likely to compile to identical code, so efficiency is not an issue. See also my related answer: How to format a function pointer?.
Warning about gcc: The GCC Manual version 4.3.4 (but not version 4.3.0) states that this last example, with &(x)
, is undefined behaviour. See http://davmac.wordpress.com/2010/01/08/gcc-strict-aliasing-c99/ and http://gcc.gnu.org/ml/gcc/2010-01/msg00013.html.