I'm trying to create a simple program to download few files. I've tried some ready-made solutions I found on the web but I can't manage to make it work the way I want it to. I'm using this:
private void startDownload(string toDownload, string saveLocation)
{
Thread thread = new Thread(() =>
{
WebClient client = new WebClient();
client.DownloadProgressChanged += new DownloadProgressChangedEventHandler(client_DownloadProgressChanged);
client.DownloadFileCompleted += new AsyncCompletedEventHandler(client_DownloadFileCompleted);
client.DownloadFileAsync(new Uri(toDownload), saveLocation);
});
thread.Start();
}
void client_DownloadProgressChanged(object sender, DownloadProgressChangedEventArgs e)
{
this.BeginInvoke((MethodInvoker)delegate
{
double bytesIn = double.Parse(e.BytesReceived.ToString());
double totalBytes = double.Parse(e.TotalBytesToReceive.ToString());
double percentage = bytesIn / totalBytes * 100;
labelPercentage.Text = "Downloading " + Convert.ToInt32(percentage) + "% - " + Convert.ToInt32(bytesIn / 1024) + " / " + Convert.ToInt32(totalBytes / 1024) + " kB";
progressBar1.Value = int.Parse(Math.Truncate(percentage).ToString());
});
}
void client_DownloadFileCompleted(object sender, AsyncCompletedEventArgs e)
{
this.BeginInvoke((MethodInvoker)delegate
{
textBoxLog.AppendText("OK");
});
}
I'd like to make the program continue (download next file / show the "OK" message / do whatever is in the next line of code) AFTER the download has finished. In the current form, if I'd put eg.
private void button1_Click(object sender, EventArgs e)
{
startDownload(url, localpath + @"\file.zip");
textBoxLog.AppendText("the cake is a lie");
}
it's showing me this text first and "OK" later.
I'm beginning with c#/.net and I've never learned object-oriented programming before so it's kind of double challenge for me and I can't figure it out by myself. I would be really grateful for relatively easy explanation.