I just cannot figure out why this keeps pointing to null. I am a fairly new programmer. But here I have made a Dice class and a commands class. I have tried changing variables and all sorts of stuff. I guess I'm just not sure why it's pointing to null.
package com.rs.game.player;
/**
* Created by Kevinpro0 on 2/26/2015.
*/
public class Dice {
public int die2;
public int die3;
public int die4;
public int die6;
public int die8;
public int die10;
public int die12;
public int die14;
public int die16;
public int die18;
public static int die20;
public void d2() {
die2 = (int)(Math.random()*2) +1;
}
public void d3() {
die3 = (int)(Math.random()*3) +1;
}
public void d4() {
die4 = (int)(Math.random()*4) +1;
}
public void d6() {
die6 = (int)(Math.random()*6) +1;
}
public void d8() {
die8 = (int)(Math.random()*8) +1;
}
public void d10() {
die10 = (int)(Math.random()*10) +1;
}
public void d12() {
die12 = (int)(Math.random()*12) +1;
}
public void d14() {
die14 = (int)(Math.random()*14) +1;
}
public void d16() {
die16 = (int)(Math.random()*16) +1;
}
public void d18() {
die18 = (int)(Math.random()*18) +1;
}
public static int d20() {
die20 = (int)(Math.random()*20) +1;
return die20;
}
}
/***** i am ONLY using d20 for this right now...****/
DM.java
package com.rs.game.player;
import com.rs.game.player.*;
import com.rs.game.World;
import java.util.Arrays;
/**
* Created by Kevinpro0 on 3/1/2015.
*/
public class Dm {
public static Dice init = new Dice();
public static int worldSize = World.getPlayers().size();
public static int[] PlayerInt = new int[worldSize];
//
public static Player player;
public static int initRoll = init.die20;
public static String playersName;
public static int i = 1;
public static void initiative(){
for (i = 1; i < World.getPlayers().size() + 1; i++) {
//Dice = new Dice();
init.d20();
PlayerInt[i] = initRoll;
player.getPackets().sendPanelBoxMessage(Integer.toString(Dice.d20()));
//player.getPackets().sendPanelBoxMessage("Player " + i + " is " + playersName + " and initiative roll: " + Integer.toString(initRoll));
}
}
}
Commands.java
case "init":
case "initiative":
Dm dmaster = new Dm();
//String currentPlayer = player.getUsername();
//Player Dm = World.getPlayerByDisplayName("Dm");
if (player.getUsername().equalsIgnoreCase("Dm")) {
if (World.getPlayers().size() <= 1){
player.getPackets().sendPanelBoxMessage("Not enough players logged in.");
} else {
Dm.initiative();
player.getPackets().sendPanelBoxMessage(Dm.playersName + " and initiative roll: " + Integer.toString(Dm.initRoll));
}
}
return true;