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What's the good way of using Masonry with storyboard? Currently I am adding views in interface builder, setting random constraints generated by XCode and then I remove them from runtime in IB as well as add them in code with Masonry.

Midhun MP
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tailec
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1 Answers1

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Just add the views to your storyboard without adding any constraints. Connect the views via outlets to your code and than add the constraints with Masonry.

joern
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