I have a GUI which needs to perform work that takes some time and I want to show the progress of this work, similar to the following:
import sys
import time
from PyQt4 import QtGui, QtCore
class MyProgress(QtGui.QWidget):
def __init__(self, parent=None):
QtGui.QWidget.__init__(self, parent)
# start loop with signal
self.button = QtGui.QPushButton('loop', self)
self.connect(self.button, QtCore.SIGNAL('clicked()'), self.loop)
# test button
self.test_button = QtGui.QPushButton('test')
self.connect(self.test_button, QtCore.SIGNAL('clicked()'), self.test)
self.pbar = QtGui.QProgressBar(self)
self.pbar.setMinimum(0)
self.pbar.setMaximum(100)
# layout
vbox = QtGui.QVBoxLayout()
vbox.addWidget(self.test_button)
vbox.addWidget(self.button)
vbox.addWidget(self.pbar)
self.setLayout(vbox)
self.show()
def update(self):
self.pbar.setValue(self.pbar.value() + 1)
def loop(self):
for step in range(100):
self.update()
print step
time.sleep(1)
def test(self):
if self.test_button.text() == 'test':
self.test_button.setText('ok')
else:
self.test_button.setText('test')
app = QtGui.QApplication(sys.argv)
view = MyProgress()
view.loop() # call loop directly to check whether view is displayed
sys.exit(app.exec_())
When I execute the code the loop
method is called and it prints out the values as well as updates the progress bar. However the view
widget will be blocked during the execution of loop
and although this is fine for my application it doesn't look nice with Ubuntu. So I decided to move the work to a separate thread like this:
import sys
import time
from PyQt4 import QtGui, QtCore
class Worker(QtCore.QObject):
def __init__(self, parent=None):
QtCore.QObject.__init__(self, parent)
def loop(self):
for step in range(10):
print step
time.sleep(1)
class MyProgress(QtGui.QWidget):
def __init__(self, parent=None):
QtGui.QWidget.__init__(self, parent)
# test button
self.test_button = QtGui.QPushButton('test')
self.connect(self.test_button, QtCore.SIGNAL('clicked()'), self.test)
self.pbar = QtGui.QProgressBar(self)
self.pbar.setMinimum(0)
self.pbar.setMaximum(100)
# layout
vbox = QtGui.QVBoxLayout()
vbox.addWidget(self.test_button)
vbox.addWidget(self.pbar)
self.setLayout(vbox)
self.show()
def test(self):
if self.test_button.text() == 'test':
self.test_button.setText('ok')
else:
self.test_button.setText('test')
app = QtGui.QApplication(sys.argv)
view = MyProgress()
work = Worker()
thread = QtCore.QThread()
work.moveToThread(thread)
# app.connect(thread, QtCore.SIGNAL('started()'), work.loop) # alternative
thread.start()
work.loop() # not called if thread started() connected to loop
sys.exit(app.exec_())
When I run this version of the script the loop starts running (the steps are displayed in the terminal) but the view
widget is not shown. This is the first thing I can't quite follow. Because the only difference from the previous version here is that the loop runs in a different object however the view
widget is created before and therefore should be shown (as it was the case for the previous script).
However when I connected the signal started()
from thread
to the loop
function of worker
then loop
is never executed although I start the thread (in this case I didn't call loop
on worker
). On the other hand view
is shown which makes me think that it depends whether app.exec_()
is called or not. However in the 1st version of the script where loop
was called on view
it showed the widget although it couldn't reach app.exec_()
.
Does anyone know what happens here and can explain how to execute loop
(in a separate thread) without freezing view
?
EDIT: If I add a thread.finished.connect(app.exit)
the application exits immediately without executing loop
. I checked out the 2nd version of this answer which is basically the same what I do. But in both cases it finishes the job immediately without executing the desired method and I can't really spot why.