I'm attempting to load images from my LaunchImage
image set in a .xcassets
file, but I don't want do use imageNamed:
, as it wastes memory and the image only needs to be displayed for a couple of seconds during initial launch.
I have tried multiple approaches to this, but so far I have only been able to load them using imageNamed:
.
This works:
[UIImage imageNamed:@"LaunchImage-700-568h.png"]
This doesn't work (returns null
):
[UIImage imageWithContentsOfFile:[[NSBundle mainBundle] pathForResource:@"LaunchImage-700-568h" ofType:@"png"]]
Is there any way to do this without adding the resources explicitly to the target (aside from the assets file)? Thanks!