I have an Android application that uses a surfaceview to display a camera preview.
However, the image is shaky, and this warning appears in logcat:
Skipped 61 frames! The application may be doing too much work on its main thread
I'd be happy to share my code here, but the code is made up of three classes, a CameraActivity, a CameraPreview class (extends SurfaceView), and another custom view that sits on top of the CameraPreview.
This seems like a lot of code to just plop in a stackoverflow question, and since I have no idea what to look for in terms of a cause of this, I'm not sure how to even narrow it down.
I'd be happy to edit the question with relevant code snippets if that would help, or if anyone has any ideas of why this might be happening, I am all ears.