I need to assign unique integer value to each descendant of class Base that should be accessible by using pointer to those classes or its typenames.
I implemented it such way
class Base {
public:
int idCompType = InvalidCompType;
virtual int getCompType() = 0;
}
then in each descendant of base I should declare idCompType (for templates) and override getCompType (for pointers):
class Real1: public Base {
public:
int idCompType = 1;
int getCompType() override { return idCompType; }
}
now I can find comp type from pointer to base
Base *comp = getComp(...);
std::cout << comp->getCompType();
or using typename in template:
template <typename T>
int getType() {
return T::idCompType;
}
Is there a way to make it even simpler without double declaration idCompType and getCompType() in each descendant class? In Object Pascal I achieved this using virtual static methods, but their are not allowed in C++..
PS: the question is not about virtual static methods - virtual static method is just the one of the possible solutions and the way my problem was solved in other language.