I am trying to create a Library system. I have a source file called 3.cpp, several classes called Game.h, DVD.h, Book.h, Library.h and Media.h.
i am creating an object called lib in 3.cpp and I am trying to access the lib object from the Game class. How can I do this? I am using Eclipse onMac os.
The 3.cpp source file is:
#include <stdlib.h>
#include <iostream>
#include <fstream>
#include <string>
#include "Library.h" // include header of Library class
#include "Game.h" // include header of Game class
#include "DVD.h" // include header of DVD class
#include "Book.h" // include header of Book class
using namespace std;
int main(){
Library lib;
while( 1 ){
char mainSelect;
char gameOption, name[30], platform[30], copies[10];
char dvdOption, director[30];
char bookOption, author[30];
char mainMenu;
// Read user selection
cin.getline( name, 80);
mainSelect = name[0];
// Switch statement to select between the options
switch (mainSelect){
case '1':
break;
case '2':
break;
case '3':
break;
case '4':
exit(0);
break;
case '5':
cout << "Invalid selection!" << endl;
system("pause");
break;
}
if (mainSelect == '1'){
cin.getline( name, 80);
dvdOption = name[0];
switch (dvdOption){
case '1':
cout << "Enter Name of DVD: ";
cin.getline( name, 80);
cout << "Enter Director of DVD: ";
cin.getline(director, 80);
cout << "Enter no of copies: ";
cin.getline(copies, 80);
lib.insertDVD( name, director, atoi(copies));
break;
case '2':
cout << "Enter Name of DVD:\n";
cin.getline(name, 80);
lib.deleteDVD(name);
break;
case '3':
cout << "Enter Name of DVD:\n";
cin.getline(name, 80);
DVD *item;
item = lib.searchDVD( name );
if( item != NULL){
cout << "DVD found\n" << item->name << endl << item->director << endl << item->copies << endl;
}
else
cout << "DVD not found\n";
break;
case '4':
break;
case '5':
exit(0);
break;
case '6':
cout << "Invalid selection!" << endl;
system("pause");
break;
}
}
else if (mainSelect == '2'){
"I need to add a method here to call the GameMenu method from the Game class."
return 0;
}
The Game class code is:
#ifndef GAME_H_
#define GAME_H_
#include "Media.h"
#include "Library.h"
using namespace std;
class Game : public Media{
public:
char platform[45];
char gameOption, name[30], platform[30], copies[10];
void GameMenu(){
cout << "****************************************************" << endl;
cout << "******************* Game Menu ********************" << endl;
cout << "****************************************************" << endl;
cout << "* *" << endl;
cout << "* PROGRAM DESCRIPTION *" << endl;
cout << "* ------------------------------------------------ *" << endl;
cout << "* *" << endl;
cout << "* 1 Add a new Game *" << endl;
cout << "* *" << endl;
cout << "* 2 Delete a Game *" << endl;
cout << "* *" << endl;
cout << "* 3 Search for a Game *" << endl;
cout << "* *" << endl;
cout << "* 4 Return to the previous Menu *" << endl;
cout << "* *" << endl;
cout << "* 5 EXIT *" << endl;
cout << "* *" << endl;
cout << "* ------------------------------------------------ *" << endl;
cout << "* *" << endl;
cout << "****************************************************" << endl;
cin.getline( name, 80);
gameOption = name[0];
switch (gameOption){
case '1':
cout << "Enter Name of Game: ";
cin.getline( name, 80);
cout << "Enter game platform: ";
cin.getline(platform, 80);
cout << "Enter no of copies: ";
cin.getline(copies, 80);
lib.insertGame( name, platform, atoi(copies));
break;
case '2':
cout << "Enter Name of Game:\n";
cin.getline(name, 80);
lib.deleteGame(name);
break;
case '3':
cout << "Enter Name of Game:\n";
cin.getline(name, 80);
Game *item;
item = lib.searchGame( name );
if( item != NULL){
cout << "Game found\n" << item->name << endl << item->platform << endl << item->copies << endl;
}
else
cout << "Game not found\n";
break;
case '4':
exit(0);
break;
case '5':
cout << "Invalid selection!" << endl;
system("pause");
break;
}
}
};
#endif // end of "#ifndef" block
I am also getting some errors as I try to access the lib object created in the Game class. The errors I get are:
1. Use of undefined identifier lib.
2. Method insertGame could not be resolved.
3. Method deleteGame could not be resolved.