I would like to know what would be the best mechanism to implement multiple Producer - single Consumer scenario, where i have to keep the current number of unprocessed requests up to date.
My first thought was to use ConcurrentLinkedQueue:
public class SomeQueueAbstraction {
private Queue<SomeObject> concurrentQueue = new ConcurrentLinkedQueue<>();
private int size;
public void add(Object request) {
SomeObject object = convertIncomingRequest(request);
concurrentQueue.add(object);
size++;
}
public SomeObject getHead() {
SomeObject object = concurrentQueue.poll();
size--;
}
// other methods
Problem with this is that i have to explicitly synchronize on add
and size ++
, as well as on the poll
and size--
, to have always accurate size
which makes ConccurentLinkedQueue
pointless to begin with.
What would be the best way to achieve as good as possible performance while maintaining data consistency ?
Should I use ArrayDequeue
instead and explicitly synchronize or there is a better way to achieve this ?
There is sort of similar question/answer here:
java.util.ConcurrentLinkedQueue
where it is discussed how composite operations on ConcurrentLinkedQueue
are naturally not atomic but there is no direct answer what is the best option for the given scenario.
Note: I am calculating size explicitly because time complexity for inherent .size() method is O(n).
Note2: I am also worried that getSize() method, which i haven't explicitly written, will add to even more contention overhead. It could be called relatively frequently.
I am looking for the most efficient way to handle Multiple Producers - single Consumer with frequent getSize() calls.
Alternative suggestion: If there was elementId in SomeObject structure, i could get current size from ConcurrentLinkedQueue.poll() and only locking would have to be done within mechanism to generate such id. Add and get could now properly be used without additional locking. How would this fare as an alternative ?