I have an issue, where I need to handle a lot of figures in matlab and the code is starting to get messy. Different kinds of plot objects are added to the code in different stages and some have legends and some does not. The problem is that there is no NULL legends. As soon as an object is created, so is a legend. However, until the legend(handles,...)
is called they are not shown. This means that if things are plotted and some, need a legend entry and some not, a lot of handles needs to be passed around.
Now, the file is starting to be quite long, about 1500 lines, with some globals that spans over many functions in the file and so. To prevent the "Do not use globals" comments to pour in, yes I know globals are normally unnecessary, but the code was like that when I laid my hands on it. However, now the code is getting more and more messy and I think about using Object Oriented Programming (OOP) to handle figures.
The idea is to have the custom figure objects handling themselves and thus make more readable code, split up in smaller blocks. The idea is to have a design like
class Figure
private:
MainFrame;
SubFrame;
Lines;
Legends;
Title;
X-Label;
Y-Label;
Methods:
To be defined, for example formatting plotting, edit title,…
The complete design is not really thought through completely, but the point of this questions is really about using OOP in matlab. What I have seen so far it os not really used were much. Are there a reason for this? Could anyone give pros and cons to OOP in matlab? Is OOP recommended or not in matlab?
I have added the information about my issue since I understand that OOP is more needed for large complex issues, so an answer would preferably take the drawbacks in comparison with the complexity of the problem into account. (For example, do never use OOP in matlab, do it only when you have complex problems, do it whenever you like,...)