What is the json that comes in your response body?
You might want to start off with a little test to make sure that the response body can correctly deserialize into your ServerInfo class. This is a matter of personal preference, but I like to do things a bit more explicitly as it helps to minimize unexpected behavior down the road.
For example, you could decorate your ServerInfo class like this:
// I chose MemberSerialization.OptIn so that all members need to be
// included explicitly, rather than implicitly (which is the default)
[JsonObject(MemberSerialization.OptIn)]
public class ServerInfo
{
[JsonProperty]
public string message { get; set; }
[JsonProperty]
public string message_timestamp { get; set; }
}
Then, you read the full HttpWebResponse body into a string like this:
reader = new StreamReader(webResponse.GetResponseStream());
string responseBody = reader.ReadToEnd();
reader.Close();
And lastly, you deserialize the response body into your ServerInfo class like this:
ServerInfo serverInfo = JsonConvert.DeserializeObject<ServerInfo>(responseBody);
This is assuming your json will come in the following format (or of a similar structure):
{
"message": "Test Message",
"message_timestamp": "2015-04-04T20:00:00"
}
Of course you should first check if your actual input deserializes correctly. I tried the format above in a unit test with this simple snippet:
var sb = new StringBuilder();
sb.Append("{");
sb.AppendLine();
sb.AppendFormat("\"{0}\": \"{1}\"", "message", "Test Message");
sb.Append(",");
sb.AppendLine();
sb.AppendFormat("\"{0}\": \"{1}\"", "message_timestamp", "2015-04-04T20:00:00");
sb.AppendLine();
sb.Append("}");
string json = sb.ToString();
ServerInfo serverInfo = JsonConvert.DeserializeObject<ServerInfo>(json);
EDIT: I completely agree with Aron in that you shouldn't unnecessarily use member fields and always make sure to dispose streams properly.
Improving my original answer with his suggestions, the following code I suggested earlier:
webRequest = (HttpWebRequest)WebRequest.Create("http://" + Ip.ToString() + ":" + Port.ToString() + "........");
webRequest.Method = "GET";
webRequest.KeepAlive = true;
webRequest.ContentType = "application/x-www-form-urlencoded";
webRequest.CookieContainer = cookieJar;
webResponse = (HttpWebResponse)webRequest.GetResponse();
reader = new StreamReader(webResponse.GetResponseStream());
string responseBody = reader.ReadToEnd();
reader.Close();
ServerInfo serverInfo = JsonConvert.DeserializeObject<ServerInfo>
my_label_ServerInfo.Text = serverInfo.message;
Would change into this, which will perform better and is less prone to errors (I removed the comments for brevity, see Aron's answer for the explanations):
var webRequest = (HttpWebRequest)WebRequest.Create("http://" + Ip.ToString() + ":" + Port.ToString() + "........");
webRequest.Method = "GET";
webRequest.KeepAlive = true;
webRequest.ContentType = "application/x-www-form-urlencoded";
webRequest.CookieContainer = cookieJar;
var webResponse = (HttpWebResponse)webRequest.GetResponse();
using (var stream = webResponse.GetResponseStream())
using (var reader = new StreamReader(stream))
{
JsonSerializer serializer = new JsonSerializer();
ServerInfo serverInfo = (ServerInfo)serializer.Deserialize(reader, typeof(ServerInfo));
my_label_ServerInfo.Text = serverInfo.message;
}
This will still work with the explicit JSON serialization attributes I added to your ServerInfo class. Note that they are not strictly necessary if the property names match up. I do this mainly just to show you how to gain more control over the serialization behavior without the need to implement a custom JsonSerializer.