I want to bounce a midi file offline, and as the PlaySequence example does exactly this, I am trying to understand it.
I keep reading everywhere that you need a callback function to do anything in CoreAudio, yet I cannot see any in this project.
I paste the loop containing the AudioUnitRender, thanks for your help!
CAStreamBasicDescription clientFormat = CAStreamBasicDescription();
size = sizeof(clientFormat);
FailIf ((result = AudioUnitGetProperty (outputUnit,
kAudioUnitProperty_StreamFormat,
kAudioUnitScope_Output, 0,
&clientFormat, &size)), fail, "AudioUnitGetProperty: kAudioUnitProperty_StreamFormat");
size = sizeof(clientFormat);
FailIf ((result = ExtAudioFileSetProperty(outfile, kExtAudioFileProperty_ClientDataFormat, size, &clientFormat)), fail, "ExtAudioFileSetProperty: kExtAudioFileProperty_ClientDataFormat");
{
MusicTimeStamp currentTime;
AUOutputBL outputBuffer (clientFormat, numFrames);
AudioTimeStamp tStamp;
memset (&tStamp, 0, sizeof(AudioTimeStamp));
tStamp.mFlags = kAudioTimeStampSampleTimeValid;
int i = 0;
int numTimesFor10Secs = (int)(10. / (numFrames / srate));
do {
outputBuffer.Prepare();
AudioUnitRenderActionFlags actionFlags = 0;
FailIf ((result = AudioUnitRender (outputUnit, &actionFlags, &tStamp, 0, numFrames, outputBuffer.ABL())), fail, "AudioUnitRender");
tStamp.mSampleTime += numFrames;
FailIf ((result = ExtAudioFileWrite(outfile, numFrames, outputBuffer.ABL())), fail, "ExtAudioFileWrite");
FailIf ((result = MusicPlayerGetTime (player, ¤tTime)), fail, "MusicPlayerGetTime");
if (shouldPrint && (++i % numTimesFor10Secs == 0))
printf ("current time: %6.2f beats\n", currentTime);
} while (currentTime < sequenceLength);
}