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Is there a way by which we can programmatically enforce iPhone 6 device to take either Retina4-2x or 3x graphics instead of 2x graphics from asset catalog? Presently, I noticed that iPhone 6 is picking 2x graphics, instead of Retina4-2x.

Deep Arora
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2 Answers2

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iPhone 6 uses 2x graphics because it can only display up to such density. Retina4-2x and 2x has no difference, its the same scale.

Schemetrical
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You should read the excellent article at PaintCode. However, it would seem you're missing the fact that iPhone 6 uses @2x and iPhone 6+ uses @3x.

Cameron Lowell Palmer
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