I have a few classes that look more or less like this:
import threading
import time
class Foo():
def __init__(self, interval, callbacks):
self.thread = threading.Thread(target=self.loop)
self.interval = interval
self.thread_stop = threading.Event()
self.callbacks = callbacks
def loop():
while not self.thread_stop.is_set():
#do some stuff...
for callback in self.callbacks():
callback()
time.sleep(self.interval)
def start(self):
self.thread.start()
def kill(self):
self.thread_stop.set()
Which I am using from my main thread like this:
interval = someinterval
callbacks = [some callbacks]
f = Foo(interval, callbacks)
try:
f.start()
except KeyboardInterrupt:
f.kill()
raise
I would like a KeyboardInterrupt to kill the thread after all the callbacks have been completed, but before the loop repeats. Currently they are ignored and I have to resort to killing the terminal process that the program is running in.
I saw the idea of using threading.Event from this post, but it appears like I'm doing it incorrectly, and it's making working on this project a pretty large hassle.
I don't know if it may be relevant, but the callbacks I'm passing access data from the Internet and make heavy use of the retrying decorator to deal with unreliable connections.
EDIT
After everyone's help, the loop now looks like this inside Foo:
def thread_loop(self):
while not self.thread_stop.is_set():
# do some stuff
# call the callbacks
self.thread_stop.wait(self.interval)
This is kind of a solution, although it isn't ideal. This code runs on PythonAnywhere and the price of the account is by CPU time. I'll have to see how much this uses over the course of a day with the constant waking and sleeping of threads, but it at least solves the main issue