I started to expand upon Vincent's answer to fix a problem I noticed: when scaling from 30fps to 100fps, frame 0 is repeated a fourth time (a frame pattern of 0000 111 222 3333
) when I was expecting 000 111 2222
. Not a big deal since it's probably just a matter of preference (whether you want the fractional "adjustment" to happen on an even or odd frame), but then I went down the rabbit hole and built an iterator class that can handle just about any scenario, including fractional framerates.
(Using a generic iterator has the added bonus of not requiring the frames to be string
- if you wanted to represent each frame as a class, you could do that, too.)
public sealed class FramerateScaler<T> : IEnumerable<T>
{
private IEnumerable<T> _source;
private readonly double _inputRate;
private readonly double _outputRate;
private readonly int _startIndex;
public double InputRate { get { return _inputRate; } }
public double OutputRate { get { return _outputRate; } }
public int StartIndex { get { return _startIndex; } }
public TimeSpan InputDuration {
get { return TimeSpan.FromSeconds((1 / _inputRate) * (_source.Count() - StartIndex)); }
}
public TimeSpan OutputDuration {
get { return TimeSpan.FromSeconds((1 / _outputRate) * this.Count()); }
}
public FramerateScaler(
double inputRate, double outputRate,
IEnumerable<T> source, int startIndex = 0)
{
_source = source;
_inputRate = inputRate;
_outputRate = outputRate;
_startIndex = startIndex;
}
public IEnumerator<T> GetEnumerator()
{
return new ScalingFrameEnumerator<T>(_inputRate, _outputRate, _source, _startIndex);
}
IEnumerator IEnumerable.GetEnumerator()
{
return (IEnumerator)GetEnumerator();
}
private sealed class ScalingFrameEnumerator<T> : IEnumerator<T>
{
internal readonly double _inputRate;
internal readonly double _outputRate;
internal readonly int _startIndex;
private readonly List<T> _source;
private readonly double _rateScaleFactor;
private readonly int _totalOutputFrames;
private int _currentOutputFrame = 0;
public ScalingFrameEnumerator(
double inputRate, double outputRate,
IEnumerable<T> source, int startIndex)
{
_inputRate = inputRate;
_outputRate = outputRate;
_source = source.ToList();
_startIndex = startIndex;
_rateScaleFactor = _outputRate / _inputRate;
// Calculate total output frames from input duration
_totalOutputFrames = (int)Math.Round(
(_source.Count - startIndex) * _rateScaleFactor, 0);
}
public T Current
{
get
{
return _source[_startIndex +
(int)Math.Ceiling(_currentOutputFrame / _rateScaleFactor) - 1];
}
}
public void Dispose()
{
// Nothing unmanaged to dispose
}
object IEnumerator.Current
{
get { return Current; }
}
public bool MoveNext()
{
_currentOutputFrame++;
return ((_currentOutputFrame - 1) < _totalOutputFrames);
}
public void Reset()
{
_currentOutputFrame = 0;
}
}
}
And a set of tests covering idempotence, scaling up, scaling down, and fractional framerates:
[TestClass]
public class Test
{
private readonly List<string> _originalFrames = new List<string>();
public Test()
{
// 30 FPS for 10 seconds
for (int f = 0; f < 300; f++)
{
_originalFrames.Add(string.Format("{0:0000000}.png", f));
}
}
[TestMethod]
public void Should_set_default_values()
{
var scaler = new FramerateScaler<string>(30, 30, _originalFrames, 10);
Assert.AreEqual(30, scaler.InputRate);
Assert.AreEqual(30, scaler.OutputRate);
Assert.AreEqual(10, scaler.StartIndex);
Assert.AreEqual(_originalFrames.ElementAt(10), scaler.First());
}
[TestMethod]
public void Scale_from_same_is_idempotent()
{
var scaler = new FramerateScaler<string>(30, 30, _originalFrames);
Assert.AreEqual(scaler.InputDuration, scaler.OutputDuration);
Assert.AreEqual(_originalFrames.Count, scaler.Count());
Assert.IsTrue(_originalFrames.SequenceEqual(scaler));
}
[TestMethod]
public void Scale_from_same_offset_by_half_is_idempotent()
{
var scaler = new FramerateScaler<string>(
30, 30, _originalFrames, _originalFrames.Count / 2);
Assert.AreEqual(150, scaler.Count());
Assert.AreEqual(scaler.OutputDuration, scaler.InputDuration);
Assert.IsTrue(_originalFrames
.Skip(150)
.SequenceEqual(scaler));
}
[TestMethod]
public void Scale_from_30_to_60()
{
var scaler = new FramerateScaler<string>(30, 60, _originalFrames);
Assert.AreEqual(600, scaler.Count());
Assert.AreEqual(scaler.OutputDuration, scaler.InputDuration);
var result = scaler.ToList();
Assert.IsTrue(_originalFrames
.Concat(_originalFrames)
.OrderBy(x => x)
.SequenceEqual(scaler));
}
[TestMethod]
public void Scale_from_30_to_60_offset_by_half()
{
var scaler = new FramerateScaler<string>(
30, 60, _originalFrames, _originalFrames.Count / 2);
Assert.AreEqual(300, scaler.Count());
Assert.AreEqual(scaler.OutputDuration, scaler.InputDuration);
Assert.IsTrue(_originalFrames
.Skip(150)
.Concat(_originalFrames.Skip(150))
.OrderBy(x => x)
.SequenceEqual(scaler));
}
[TestMethod]
public void Scale_from_30_to_100()
{
var scaler = new FramerateScaler<string>(30, 100, _originalFrames);
Assert.AreEqual(1000, scaler.Count());
Assert.AreEqual(scaler.OutputDuration, scaler.InputDuration);
// 000 - 111 - 2222 ...
Assert.IsTrue(scaler.PatternIs(0, 0, 0, 1, 1, 1, 2, 2, 2, 2));
}
[TestMethod]
public void Scale_from_30_to_100_offset_by_half()
{
var scaler = new FramerateScaler<string>(
30, 100, _originalFrames, _originalFrames.Count / 2);
Assert.AreEqual(500, scaler.Count());
Assert.AreEqual(scaler.OutputDuration, scaler.InputDuration);
// 000 - 111 - 2222 ...
Assert.IsTrue(scaler.PatternIs(0, 0, 0, 1, 1, 1, 2, 2, 2, 2));
}
[TestMethod]
public void Scale_from_24p_to_ntsc()
{
var scaler = new FramerateScaler<string>(23.967, 29.97, _originalFrames);
Assert.AreEqual(375, scaler.Count());
Assert.AreEqual(
scaler.OutputDuration.TotalMilliseconds,
scaler.InputDuration.TotalMilliseconds, delta: 4);
// 0 - 1 - 2 - 33 ...
Assert.IsTrue(scaler.PatternIs(0, 1, 2, 3, 3));
}
[TestMethod]
public void Scale_from_30_to_15()
{
var scaler = new FramerateScaler<string>(30, 15, _originalFrames);
Assert.AreEqual(150, scaler.Count());
Assert.AreEqual(scaler.OutputDuration, scaler.InputDuration);
Assert.IsTrue(_originalFrames
.Where((item, index) => index % 2 == 1)
.SequenceEqual(scaler));
}
[TestMethod]
public void Scale_from_30_to_15_offset_by_half()
{
var scaler = new FramerateScaler<string>(30, 15, _originalFrames, 150);
Assert.AreEqual(75, scaler.Count());
Assert.AreEqual(scaler.OutputDuration, scaler.InputDuration);
Assert.IsTrue(_originalFrames
.Skip(150)
.Where((item, index) => index % 2 == 1)
.SequenceEqual(scaler));
}
}
static class Extensions
{
public static bool PatternIs<T>(this IEnumerable<T> source, params int[] pattern)
{
foreach (var chunk in source.Chunkify(pattern.Length))
{
for (var i = 0; i < chunk.Length; i++)
if (!chunk.ElementAt(i).Equals(
chunk.Distinct().ElementAt(pattern[i])))
return false;
}
return true;
}
// http://stackoverflow.com/a/3210961/3191599
public static IEnumerable<T[]> Chunkify<T>(this IEnumerable<T> source, int size)
{
if (source == null) throw new ArgumentNullException("source");
if (size < 1) throw new ArgumentOutOfRangeException("size");
using (var iter = source.GetEnumerator())
{
while (iter.MoveNext())
{
var chunk = new T[size];
chunk[0] = iter.Current;
for (int i = 1; i < size && iter.MoveNext(); i++)
{
chunk[i] = iter.Current;
}
yield return chunk;
}
}
}
}