I have to access cellid in index.html from signal.js java script file , cellid is defined in signal.js file. currently am using require function in index.html to get signal object, but this is not working
**index.html**
<!DOCTYPE html>
<html>
<head>
<script type="text/javascript" charset="utf-8" src="signal.js"></script>
<script type="text/javascript" charset="utf-8">
var signal = require ("signal");
alert("CellID : "+ signal.cellID);
var CellID = signal.cellID;
</script>
</head>
</html>
signal.js
var exec = require('cordova/exec'),
cordova = require('cordova');
var Signal = function() {
this.imei = null;
this.operator = null;
this.cellID = null;
this.lac = null;
this.neighbors = {};
// Create new event handlers on the window (returns a channel instance)
this.channels = {
watchingnetwork: cordova.addWindowEventHandler("watchingnetwork")
};
for (var key in this.channels) {
this.channels[key].onHasSubscribersChange = Signal.onHasSubscribersChange;
}
};
Signal.onHasSubscribersChange = function() {
exec(signal.status, signal.error, "Signal", "getSignalInfo", []);
}
/**
* Callback for signal initiated
*
* @param {Object} info keys: imei, isPlugged
*/
Signal.prototype.status = function(info) {
cordova.fireWindowEvent("watchingnetwork", info);
if (info) {
if (signal.imei !== info.imei || signal.operator !== info.operator) {
if (info.imei == null && signal.imei != null) {
return; // special case where callback is called because we stopped listening to the native side.
}
// Something changed. Fire watching network event
signal.imei = info.imei;
signal.operator = info.operator;
signal.cellID = info.cellID;
signal.lac = info.lac;
signal.neighbors = info.neighbors;
}
}
};
/**
* Error callback for signal initiated
*/
Signal.prototype.error = function(e) {
console.log("Error initializing advanced network plugin: " + e);
};
var signal = new Signal();
module.exports = signal;
how can i do this.?