If you really want it to be global, you have two options:
Declare it globally and then leave the var
off in the function:
var selected;
function showMe(pause_btn) {
selected = [];
for (var i = 0; i < chboxs.length; i++) {
if (chboxs[i].checked) {
selected.push(chboxs[i].value);
}
}
}
Assign to a window
property
function showMe(pause_btn) {
window.selected = [];
for (var i = 0; i < chboxs.length; i++) {
if (chboxs[i].checked) {
selected.push(chboxs[i].value); // Don't need `window.` here, could use it for clarity though
}
}
}
A properties of window
are global variables (you can access them either with or without window.
in front of them).
But, I would avoid making it global. Either have showMe
return the information:
function showMe(pause_btn) {
var selected = [];
for (var i = 0; i < chboxs.length; i++) {
if (chboxs[i].checked) {
selected.push(chboxs[i].value);
}
}
return selected;
}
...and then where you need it:
var selected = showMe();
...or declare it in the scope containing showMe
, but not globally. Without context, that looks exactly like #1 above; here's a bit of context:
(function() {
var selected;
function showMe(pause_btn) {
selected = [];
for (var i = 0; i < chboxs.length; i++) {
if (chboxs[i].checked) {
selected.push(chboxs[i].value);
}
}
return selected;
}
// ...other stuff that needs `selected` goes here...
})();
The outer anonymous function is a "scoping function" which means that selected
isn't global, it's just common to anything in that function.