I tried to create a simple game project using andEngine and Android studio
I have downloaded the andEngine source, android NDK and configured the project. However, while compiling I'm getting following error
E:\Android\GameTest\andEngine\src\main\jni\src\GLES20Fix.c
Error:(9) undefined reference to `glVertexAttribPointer'
Error:(13) undefined reference to `glDrawElements'
collect2.exe: error: ld returned 1 exit status
make.exe: *** [E:\Android\GameTest\andEngine\build\intermediates\ndk\debug\obj/local/arm64-v8a/libandengine_shared.so] Error 1
It seems like I'm missing something.
I have changed the default location of NDK to D:\AndroidNDK\android-ndk-r10d
I need guidance on how to what exactly this means and what steps should I follow to successfully compile a project which reference andEngine.