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I am enabling arm64 in my application, when i am archiving then no error comes but its showing archive failed.

Following is the my build settings -

enter image description here

And Deployment target is - 7.1.

Any help ?

Black Frog
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San007
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2 Answers2

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It's not that hard to get rid of arm64 for the time being. all you need to do is to:

  • Edit your target's Build Settings. Change the value for Architectures by opening the drop down, click on Other... and select it, delete the row with value $(ARCHS_STANDARD) and add two rows with values: armv7 and armv7s (or $(ARCHS_STANDARD_32_BIT) as mentioned by nschum), close the popup.
  • Edit the value Valid Architectures and simply remove the arm64 part of it.
  • Do it for every nested project you might have inside your workspace or project.

Note: This is not a solution, it's just a few steps to mitigate your current problem, please keep following your dependency projects to find out when they come with arm64 compatibility and revert these settings' change ASAP.

enter image description here

Community
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Rahul Mayani
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  • I need to support arm64 because i am uploading app with extensions so its required to support arm64. – San007 Apr 18 '15 at 14:19
  • Instead of setting Architectures to armv7 and armv7s, you can set it to $(ARCHS_STANDARD_32_BIT) – Rahul Mayani Apr 18 '15 at 14:20
  • No Luck, same result. – San007 Apr 18 '15 at 14:24
  • it will work natively on any 64Bit iDevice. you see, almost every 64Bit processor runs 32Bit apps because of backward compatibility, otherwise when the 64 bit devices were introduced, they could have ran none of the apps on the App Store... anyway, you can always make sure by running your app in Simulator for iPad iOS 7 (64bit) – Rahul Mayani Apr 18 '15 at 14:27
  • Refer this url : http://stackoverflow.com/questions/19213782/undefined-symbols-for-architecture-arm64 – Rahul Mayani Apr 18 '15 at 14:33
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Created new project using Xcode 6.3 and imported all codes and it works.

San007
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