It's easy to make noncopyable class with private copy construcor and assignment operator, boost::noncopyable
or the C++11 delete
keyword:
class MyClass {
private:
int i;
public:
MyClass(const MyClass& src) = delete;
MyClass& operator=(const MyClass& rhs) = delete;
int getI() {
return i;
}
MyClass(int _i) : i(_i){}
};
int main() {
MyClass a(1), b(2);
a = b; // COMPILATION ERROR
}
However this doesn't prevent obiect from being deep copied as a pack of bytes:
int main() {
MyClass a(1), b(2);
std::memcpy(&a, &b, sizeof(MyClass));
std::cout << a.getI() << std::endl; // 2
}
Even if try to prevent it by declaring operator&
private, it's still possible to make copy using implementations of address-of idiom:
int main() {
MyClass a(1), b(2);
std::memcpy(std::addressof(a), std::addressof(b), sizeof(MyClass));
std::cout << a.getI() << std::endl; // 2
}
Is there any method to completely prevent an instance from being copied byte per byte?