I have a simple WPF app with 3 textboxes, 2 of the text boxes input numbers and the third textbox shows the sum of inputs when another button is clicked.
I come from WinForms and MFC background and for me, the intuitive thing to do is to right click the textBoxes, open their properties and specify local variables to read the data from the boxes. For example, MFC has the DDX mechanism for this.
However, in WPF, the only way to specify a binding seems to add XAML code directly to App.XAML, as shown here on MSDN. Is there a way to create a binding without coding it manually into XAML? XAML coding seems a little daunting to me, since I am new to it.
My WPF form is as follows :
<Window x:Class="SimpleAdd.MainWindow"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
Title="MainWindow" Height="350" Width="525">
<Grid>
<TextBox HorizontalAlignment="Left" Height="23" Margin="174,43,0,0" TextWrapping="Wrap" Text="{Binding dataModel.Value1}" VerticalAlignment="Top" Width="120"/>
<TextBox HorizontalAlignment="Left" Height="23" Margin="174,84,0,0" TextWrapping="Wrap" Text="{Binding dataModel.Value2}" VerticalAlignment="Top" Width="120"/>
<TextBox HorizontalAlignment="Left" Height="23" Margin="174,127,0,0" TextWrapping="Wrap" Text="{Binding dataModel.Value3}" VerticalAlignment="Top" Width="120"/>
<Button Content="Add" HorizontalAlignment="Left" Margin="393,84,0,0" VerticalAlignment="Top" Width="75" Click="OnAdd"/>
</Grid>
</Window>
My C# file is as follows :
namespace SimpleAdd
{
/// <summary>
/// Interaction logic for MainWindow.xaml
/// </summary>
public partial class MainWindow : Window
{
public MainWindow()
{
InitializeComponent();
}
private void OnAdd(object sender, RoutedEventArgs e)
{
dataModel m1 = new dataModel();
m1.Value3 = m1.Value1 + m1.Value2; // BUG : All Properties are 0 even after updating the boxes.
}
}
public class dataModel
{
private int val1, val2, val3;
public int Value1
{
get {return val1;}
set { val1 = value; }
}
public int Value2
{
get { return val2; }
set { val2 = value; }
}
public int Value3
{
get { return val3; }
set { val3 = value; }
}
}
}
EDIT : Adding implementation for INotifyPropertyChanged
namespace SimpleAdd
{
public abstract class ObservableObject : INotifyPropertyChanged
{
#region Debugging Aides
/// <summary>
/// Warns the developer if this object does not have
/// a public property with the specified name. This
/// method does not exist in a Release build.
/// </summary>
[Conditional("DEBUG")]
[DebuggerStepThrough]
public virtual void VerifyPropertyName(string propertyName)
{
// Verify that the property name matches a real,
// public, instance property on this object.
if (TypeDescriptor.GetProperties(this)[propertyName] == null)
{
string msg = "Invalid property name: " + propertyName;
if (this.ThrowOnInvalidPropertyName)
throw new Exception(msg);
else
Debug.Fail(msg);
}
}
/// <summary>
/// Returns whether an exception is thrown, or if a Debug.Fail() is used
/// when an invalid property name is passed to the VerifyPropertyName method.
/// The default value is false, but subclasses used by unit tests might
/// override this property's getter to return true.
/// </summary>
protected virtual bool ThrowOnInvalidPropertyName { get; private set; }
#endregion // Debugging Aides
#region INotifyPropertyChanged Members
/// <summary>
/// Raises the PropertyChange event for the property specified
/// </summary>
/// <param name="propertyName">Property name to update. Is case-sensitive.</param>
public virtual void RaisePropertyChanged(string propertyName)
{
this.VerifyPropertyName(propertyName);
OnPropertyChanged(propertyName);
}
/// <summary>
/// Raised when a property on this object has a new value.
/// </summary>
public event PropertyChangedEventHandler PropertyChanged;
/// <summary>
/// Raises this object's PropertyChanged event.
/// </summary>
/// <param name="propertyName">The property that has a new value.</param>
protected virtual void OnPropertyChanged(string propertyName)
{
this.VerifyPropertyName(propertyName);
PropertyChangedEventHandler handler = this.PropertyChanged;
if (handler != null)
{
var e = new PropertyChangedEventArgs(propertyName);
handler(this, e);
}
}
#endregion // INotifyPropertyChanged Members
}
}