First create a HTML file to load the swf:
game.html
<html>
<head>
<meta http-equiv="Content-Type" content="text/html" charset="UTF-8" />
</head>
<body>
<object width="215" height="140">
<param name="game" value="game.swf">
<embed src="file:///android_asset/game.swf"
width="215" height="140">
</embed>
</object>
</body>
</html>
Then for the android part:
package webView.video;
import android.app.Activity;
import android.os.Bundle;
import android.os.Environment;
import android.webkit.WebView;
public class WebViewActivity extends Activity {
private WebView mWebView;
/** Called when the activity is first created. */
@Override
public void onCreate (Bundle savedInstanceState) {
super. onCreate (savedInstanceState);
setContentView(R.layout.main);
// html file with sample swf video in sdcard
//swf2.html points to swf in sdcard
mWebView = (WebView)findViewById(R.id.webview);
mWebView.getSettings().setJavaScriptEnabled(true);
mWebView.getSettings().setPluginsEnabled(true);
mWebView.getSettings().setAllowFileAccess(true);
mWebView.loadUrl("yourHtmlfile.html");
}
}
Saw it in this question How to Play local swf files in a webview
credits goes to him...