I let the user record a short snippet of sound. It´s stored as short[]
final int samples = 44100;
boolean isMono = true;
final short[] data = new short[samples * 5];
final AudioRecorder recorder = Gdx.audio.newAudioRecorder(samples, isMono);
final AudioDevice player = Gdx.audio.newAudioDevice(samples, isMono);
ByteBuffer buffer;
start to record:
public void startRecord(){
new Thread(new Runnable() {
@Override
public void run() {
System.out.println("Record start:");
recorder.read(data, 0, data.length);
recorder.dispose();
//buffer.putShort(data[1]);
System.out.println("Record ended:");
}
}).start();
}
And play the recorded sound:
public void playRecorded(){
new Thread(new Runnable() {
@Override
public void run() {
player.writeSamples(data, 0, data.length);
player.dispose();
}
}).start();
}
I now need to store their audio snippet in filehandle. And to do so I need to convert it to byte[] from what I know.