I'm currently seeing a problem whereby my await method is just hanging, and causing the response to just hang, not doing anything until I kill the request. This is evident in both Chrome debug tools and Fiddler.
I have the following API action defined:
[Route("state/{stateCode}")]
[LogApiCallFilter]
public async Task<IList<MapPlaceDTO>> GetWithinState(string stateCode)
{
//
// Additional code truncated for SO
// Via debugging I know that the 'state' variable below is correct
//
IList<Place> places = await _placeManager.GetPlacesInState(state);
// Instantiate the list of places.
IList<MapPlaceDTO> mapPlaces = new List<MapPlaceDTO>();
// Iterate through the places and add to the map place list
foreach (Place place in places)
{
mapPlaces.Add(MapPlaceDTO.FromPlace(place));
}
return mapPlaces;
}
When I step through that code in debug mode for a unit test for the GetWithinState action, the IList<Place> places = await _placeManager.GetPlacesInState(state);
method runs without exception, however I am not able to hover over the places variable to inspect it, nothing happens. Nor can I add it to the watch list, I get the following message:
error CS0103: The name 'places' does not exist in the current context
Interestingly however, if I run the exact same code within a "PlaceManager" unit test, outside of the Web API project, the test runs fine, and I can inspect the places
variable.
[Fact(DisplayName = "Can_Get_All_Places_Within_State")]
[Trait("Category", "Place Manager")]
public async Task Can_Get_All_Places_Within_State()
{
State state = new State()
{
ShortName = "VIC",
Name = "Victora",
CountryCode = "AU"
};
IList<Place> places = await _placeManager.GetPlacesInState(state);
Assert.NotNull(places);
Assert.True(places.Count > 0);
}
This is the code that runs within the PlaceManager.GetPlacesInState
method:
public async Task<IList<Place>> GetPlacesInState(State state)
{
if (state == null)
{
throw new ArgumentNullException("state", "The 'state' parameter cannot be null.");
}
// Build the cache key
string cacheKey = String.Format("places_state_{0}", state.Id);
// Get the places from the cache (if they exist)
IList<Place> places = CacheManager.GetItem<IList<Place>>(cacheKey);
// Get the places from the database.
if (places == null)
{
// Get the places from the database
places = await _repository.Find(i => i.State.ToLower() == state.ShortName.ToLower() && i.Country.ToLower() == state.CountryCode.ToLower());
// If there are places, then add to the cache for next time
if (places != null && places.Count > 0)
{
CacheManager.AddItem(cacheKey, places);
}
}
// return the places
return (places != null ? places : new List<Place>());
}
Does anyone have any idea why this may be occurring within the API method, but is working fine in unit tests?