If you want to have your entity properties to be accessible you must 'Include' them prior to accessing them. Like in the following example which gets the orders of the first cutomer :
var orders = context.Customers
.Include("Orders")
.First().Orders;
In this example if you do not call .Include("Orders")
you will not have Customer.Orders. The same goes if you have foreign key and forget to include the navigation property of the foreign key. This is because the key (the ID) is part of the object and the navigation property is not.
Let us see one real world example :
public class Employee : Entity
{
public virtual int CompanyUserId { get; set; }
public virtual CompanyUser CompanyUser { get; set; }
//... cut out for brevity
}
If you get the employees like this :
var employees = context.Employees;
You will not be able to access employees[0].CompanyUser after
context.SaveChanges() because of lazy loading. The connection is disposed after context.SaveChanges(), so no more data fetching.
But if you call :
var employees = context.Employees
.Include("CompanyUser")
.ToArray();
You will be able to access employees[0].CompanyUser.SomeProperty right away before context.SaveChanges regardless lazy loading because ToArray() will execute the query and fetch the entities with the "includes".
If you call :
var employees = context.Employees
.Include("CompanyUser");
Then you will have employee[0].CompanyUser.SomeProperty even after context.SaveChanges() with Lazy Loading because you have told EF to include "CompanyUser" property before executing the query. On execution EF will include the named property.
UPDATE
Intercepting DbContext can be done in at least two different ways.
First - override SaveChanges() or SaveChangesAsync because it is virtual:
public class MyDbContext : DbContext
{
public event Action<MyDbContext> SavingChanges = _ => { };
public override int SaveChanges()
{
this.SavingChanges(this);
return base.SaveChanges();
}
}
Second way without direct override is by hiding the DbContext inside interface like this one (this is from real project) :
public interface IUnitOfWork : IDisposable
{
void Commit();
}
Third way (somewhat different) is by intercepting the Db calls.
Fourth way exists but it depends on what IoC you use. If you use Castle Windsor you can use interceptors. I suppose that with every IoC there is its own way of intercepting this.