I have made a class to handle multiple HTTP GET requests. It looks something like this:
public partial class MyHttpClass : IDisposable
{
private HttpClient theClient;
private string ApiBaseUrl = "https://example.com/";
public MyHttpClass()
{
this.theClient = new HttpClient();
this.theClient.BaseAddress = new Uri(ApiBaseUrl);
this.theClient.DefaultRequestHeaders.Accept.Clear();
this.theClient.DefaultRequestHeaders.Accept.Add(new MediaTypeWithQualityHeaderValue("application/json"));
}
public async Task<JObject> GetAsync(string reqUrl)
{
var returnObj = new JObject();
var response = await this.theClient.GetAsync(reqUrl);
if (response.IsSuccessStatusCode)
{
returnObj = await response.Content.ReadAsAsync<JObject>();
Console.WriteLine("GET successful");
}
else
{
Console.WriteLine("GET failed");
}
return returnObj;
}
public void Dispose()
{
theClient.Dispose();
}
}
I am then queueing multiple requets by using a loop over Task.Run() and then after Task.WaitAll() in the manner of:
public async Task Start()
{
foreach(var item in list)
{
taskList.Add(Task.Run(() => this.GetThing(item)));
}
Task.WaitAll(taskList.ToArray());
}
public async Task GetThing(string url)
{
var response = await this.theClient.GetAsync(url);
// some code to process and save response
}
It definitiely works faster than synchonus operation but it is not as fast as I expected. Based on other advice I think the local threadpool is slowing me down. MSDN suggest I should specify it as a long running task but I can't see a way to do that calling it like this.
Right now I haven't got into limiting threads, I am just doing batches and testing speed to discover the right approach.
Can anyone suggest some areas for me to look at to increase the speed?