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I have made an app in which there is a functionality of Map.

Whenever my Controller opens the screen that contains the map the memory usage directly hikes to 180MB from 45mb.

I have just used an MKMap and set its delegate.

Whats the problem that is causing this?

Sid
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1 Answers1

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Check the memory usage in actual device. I had the same problem in simulator, but device showed actual usage. I think its a simulator bug.

Utsav Parikh
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  • i am unable to check the usage on device..as i don't have development provisioning – Sid May 14 '15 at 09:11
  • @Sid Whenever you try it on device, it will not be a problem. No need to worry. Please upvote if my answer helped you – Utsav Parikh May 14 '15 at 09:12
  • when i connect my device and select **Product->Profile** and start recording then i get error message that i am misising developer profile...is their any other way to test. – Sid May 14 '15 at 09:14
  • @Sid You need a paid developer account to test apps on devices. I doubt that you cannot test it without a provisioning profile. – Utsav Parikh May 14 '15 at 09:17
  • I have adhoc onces only – Sid May 14 '15 at 09:21
  • You can do one thing. You can print the memory usage and check it in device log (**Window > Devices**). Follow this link :http://stackoverflow.com/questions/787160/programmatically-retrieve-memory-usage-on-iphone – Utsav Parikh May 14 '15 at 09:29