Newbie Incoming, coming with a question about Unity, and C# in particular. This could be really simple, but I could not figure it out.
What's the difference between public and private mean? I don't get it. public, private, it boggles my mind. I just can't get it through my head, which doesn't happen very often. Can someone explain it to me like I'm five? It would really help me out on my journey of making a ball move across the ground. Thank you in advance.