If you hope to protect yourself against memory leaks by calling the clear() method, then I have to disappoint you. If you use a vector with pointers you need to do something like this:
std::vector<Bar*> bars;
bars.push_back(new Bar());
// some work with bars
// ....
// end of bars usage:
// (probably inside ~Foo() )
for(int i=0; i<bars.size(); i++) delete bars[i];
Depending on your level of experience and your specific use-case you might be better of using:
std::vector<Bar> bars;
If you want to know whether the std::vector<...>::clear() method is called from within the destructor of the vector, then the answer is: Maybe but not necessarily and it really doesn't matter anyway.
If you're really curious, you might be able to check, what a destructor of a container class does by looking at the header file for the vector container template. If and how much implementation details of std library objects are visible to the user is highly dependant on the system you're running with. At work I happen to work on Solaris 10 machines. The std lib on those machines is an implementation from Hewlett Packard anno 1994, where a lot of the actual code used by the vector template is still visible:
~vector ()
{
__destroy(__start, __finish);
__value_alloc_type va(__end_of_storage);
va.deallocate(__start,__end_of_storage.data()-__start);
}
void clear()
{
erase(begin(),end());
}
iterator erase (iterator first, iterator last)
{
iterator i = copy(last, end(), first);
iterator tmp = __finish;
__finish = __finish - (last - first);
__destroy(i, tmp);
return first;
}