I tried OCUnit, GTM, and iUnitTest but none of them supports testing for asynchronous methods. How do you test asynchronous methods on iPhone?
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Have you tried making a local runloop in the test case?
Here you can have the test case wait for completion of the asynchronous call and possibly perform some timout checks.

Claus Broch
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Consider this answer to a different stackoverflow question: Testing asynchronous code on iOS with OCunit