I have a very simple C++ program.
#include <iostream>
int main()
{
std::cout << "HI" << std::endl;
return 0;
}
I compile this on a Mac with the command c++ --std=c++11 leak.cpp
.
When I debug this with valgrind --leak-check=full ./a.out
, I get the following output:
==2187== HEAP SUMMARY:
==2187== in use at exit: 38,906 bytes in 429 blocks
==2187== total heap usage: 508 allocs, 79 frees, 45,074 bytes allocated
==2187==
==2187== LEAK SUMMARY:
==2187== definitely lost: 0 bytes in 0 blocks
==2187== indirectly lost: 0 bytes in 0 blocks
==2187== possibly lost: 0 bytes in 0 blocks
==2187== still reachable: 4,096 bytes in 1 blocks
==2187== suppressed: 34,810 bytes in 428 blocks
==2187== Reachable blocks (those to which a pointer was found) are not shown.
==2187== To see them, rerun with: --leak-check=full --show-leak-kinds=all
Turns out there are 4096 bytes that are "still reachable". If I remove the cout
statement then there are no more "still reachable" bytes.
Why is it the case that outputting to std::cout
causes a memory leak?