I'm developing a Unity app run on Android, a DLL plugin to connect to my Asp.net webapi service. I've tested it in the Unity Editor and the app can call methods in DLL well, DLL is also connected to api successfully. However, When I deployed the app to my phone and debug the server, there's no connection being made from the phone. I've installed the app Network Log to check the network activity of my app but didn't see any activity made. So, how can I figure out where the root of problem is? Is DLL possible to use in Android unity app?
UPDATE: It turned out that only my project have this problem. The DLL we developed by ourselves but my friend implemented it to connect successfully to API on Android. But I didn't